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1998 · Shooter
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Sign inThe player controls Spike Spiegel's Swordfish II from a third person perspective. Each level involves chasing another ship (the bounty head) along a set track through different environments, while enemies (spaceships, robots, etc.) attack. Each stage ends with a boss battle, confronting your target. Between stages, bonus points earned can be spent to purchase upgrades for the ship (faster speed, more powerful ammo, stronger laser).
Chosen for related gameplay and shared characteristics.

Related gameplay and shared features

Related gameplay and shared features

Related gameplay and shared features

Related gameplay and shared features

Related gameplay and shared features

Related gameplay and shared features